Carl's Callout

A fast, free platform game. Gremlins have got into the wiring: run, jump, wall-jump and dash through ten levels of the house, stomp and zap them out of the way, fix the job on every level and take on the Gremlin King.

Level1. The hallway
Golden fuses0 / 27
Sparks0
Score 0

CAB Electrical presents

Carl's Callout

Gremlins have got into the wiring. Ten levels, one job on each, and the Gremlin King waiting in the fuse board.

  • ←→ run
  • Space jump (twice to double jump)
  • Z zap (hold ↑ to zap up)
  • Shift dash
  • Jump on enemies, or zap them. Jump at a wall to bounce off it.

Tip: turn your phone sideways, or press Full screen, for a bigger view.

Ten levelsFrom the hallway to the loft, the roof and the cellar, then the fuse board where the Gremlin King lives. Every level has one job to do before the exit door opens.
Stomp and zapJump on gremlins, mice and bats to knock them out, or zap them with Carl's tester. Robots are spiky: zap them first, then stomp.
Move like a proDouble jump, dash through the air, and jump at a wall to bounce off it. Dashing knocks small enemies flying.
Golden fusesThree hidden on every level, usually somewhere tricky. Find them all if you can.
Watch outCrushers, live floors, sparking cables, steam, the rising bath water and a power surge that chases you through the cellar.
Carry on laterLevels you've reached stay open on this device, so you can pick up where you left off.

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